Job
Archive

Rendering Engineer (Archive)

LOCATION:
Fulltime.
Hybrid — office work 3 days per week (UK).
LEVEL: Middle/Senior.
SALARY: is discussed individually.

The company was founded more than a decade ago, bringing together the most experienced and talented developers from the UK industry to create genre-defining games for a global audience. Since then they have created four critically acclaimed and award-winning hits, opened two development offices, and they are now work on developing a new franchise.

Currently, the company is looking for a Rendering Engineer to join the new project on a permanent basis. As Middle/Senior Rendering Engineer, you will be working with the Content and Tech Art teams to deliver cutting edge visuals and great rendering performance. You will design and implement rendering systems according to requirements, improve existing systems and optimise them to ensure they are within budget.

The team wants to see strong C++ and software architecture skills from the candidate for this role, with a demonstration of working on at least 1 published game (ideally AAA on console).

This is a fascinating opportunity to work on a unique world and create a new game reality!
In return, the company offers you:
  • Competitive salary paid in pounds and official employment.
  • Hybrid work schedule (3 days in the office and all other days from home).
  • For those candidates who are not in the UK, the company assists with relocation, obtains a visa, covers rented housing for the first two months.
  • In addition, they have 25 days of vacation and all holidays. Health and life insurance. And last, but not least, the tradition of pub Thursdays :)